Thursday, 23 June 2011
Train test
I built this train to learn more about rigging in Maya. The pistons and connecting rods are guided by the wheel rotations using constraints. I also experimented with driven keys. The track was made using a motion path, animation snapshot and animated sweep. The train also follows the motion path. To add carriages i'm planning to build an IK chain.
Thursday, 16 June 2011
Monday, 6 June 2011
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