Showing posts with label cars. Show all posts
Showing posts with label cars. Show all posts

Wednesday, 3 December 2014

Herbie modelling complete


Finally finished all the modelling, all the little details completed including hinges, mirrors and those distinctive air vents over the rear deck.

Sunday, 26 October 2014

Beetle in colour





Well I thought it was about time I got some paint on the Beetle model. With all the main modelling complete I could wait! These are the basic renders with an HDRI lighting map and a single directional light. The paint is based on an original VW colour called Savannah beige which I think suits the shape well. There are still a few more details and trim items to add, then i'll unwrap the model to add dirt and rust for a more authentic Herbie render pass.

Wednesday, 6 August 2014

More Beetle progress



Further refined body shape, added bumpers, indicators,lights and body trim.

Sunday, 15 June 2014

Beetle progress



Base mesh complete. Starting to add details on the bonnet, window appertures and those distinctive headlamps on the front wings.

Sunday, 4 December 2011

Boulangerie Parisien



I've modelled a building for the 2CV animation. Will have some fun adding more buildings to the scene.

Thursday, 10 November 2011

Citroen 2CV challenge



As I haven't had much time to model recently, I set myself the challenge of creating a model from scratch in one day and here are the results! I was particularly inspired by the vehicles in the new Tintin movie, so I chose a Citroen 'deux cheveaux'. I'm planning to do some animation tests with it, so have left it light on detail. Colour render coming soon!

Sunday, 8 May 2011

Alfa render test



First couple of renders to check model. Some texturing to follow!

Tuesday, 3 May 2011

More Alfa Progress



Overall modelling complete, now starting to add in the detailing.

Thursday, 14 April 2011

Alfa Monza


Here are a couple of screen grabs of my latest polymodelling project. Its based on a 1930's Alfa Romeo racer.
Main body and wheels complete.

Wednesday, 9 February 2011

Mental ray


First go at rendering with Mental ray, pretty excited about the results!

Wednesday, 2 February 2011

Render!







First proper render using Maya software renderer.

Monday, 24 January 2011

More bus progress


More progress, windows further defined, reworked front wheelarches. Airvents, nose badge, door handles and Towel rails on bumpers added. Wheels detailed.

Friday, 19 June 2009

The Bus




Our new Volkswagen Caravelle, Betty. A lifelong dream of ours to own one, so here she is!