Showing posts with label plug-in. Show all posts
Showing posts with label plug-in. Show all posts

Wednesday, 22 February 2012

Octonauts at Kidscreen

The Octonauts website has won 'Best Companion Website' at this years Kidscreen awards in New York. Congratulations to everyone at Plug-in media.

Thursday, 1 December 2011

Digital Round-up

This week saw the launch of two digital projects I was involved in so I thought it was time for a Digital round-up.
First up is Plug-in Media's Driving Academy for CBBC.
'Put your skills to the test in this challenging driving game. Watch out for speed cameras and other obstacles whilst trying to meet your target time!' Theres a case study of the project here.
Next up is a series of three new Christmas themed apps for Disney Junior made by Kanoti
I joined the Brighton based creative team to provide Illustration and animation assets.
Lastly, The Octonauts has been nominated for Best Companion Website at the Kidscreen awards. winners will be announced at the second-annual Kidscreen Awards ceremony, taking place in February 2012 at the New York Kidscreen Summit.


Sunday, 24 October 2010

Explore! Rescue! Protect! Octonauts have gone live!

I'm delighted that the Octonauts website has gone live. It's the first of three interactive projects i've worked on recently for Plug-In media, with the next two rolling out shortly.

With The Octonauts already having a strong style, my job as Designer was to carry the look and feel of the show forward into the site. The Octobrowser is used to navigate content, go on missions to release sea creatures and explore the Ocean.




On the missions you play as Barnacles, Kwaazi and Peso to release creatures trapped in the ice, caught in a storm or visiting your undersea hospital.

Sunday, 13 June 2010

Busy, busy, busy

I haven't posted for ages, been too busy on some exciting projects.
Most recently i've been working on a football game for Plug-in media, a fantastic Brighton based company. I've been animating assets for the game and designed the logo and icons for the user interface. The game should be going live in a couple of weeks so i'll post a link then.